Home News Interview: Goddess Order Developers Discuss How to Build a Fantasy RPG World

Interview: Goddess Order Developers Discuss How to Build a Fantasy RPG World

Author : Lillian Jan 05,2025

Pixel Tribe's Goddess Order: A Deep Dive into Pixel Art and Gameplay

This interview with Ilsun (Art Director) and Terron J. (Contents Director) from Pixel Tribe offers a fascinating glimpse into the development of their upcoming Kakao Games title, Goddess Order, a mobile action RPG. We delve into their creative process, from pixel sprite creation to combat design and world-building.

Crafting Pixel Perfection

Droid Gamers: What inspires your pixel sprites?

Ilsun: The high-quality pixel art in Goddess Order aims for a console-like feel, emphasizing narrative. Inspiration draws from a vast well of gaming and storytelling experiences. Pixel art is about subtly conveying form and movement through tiny units, relying more on nuanced experience than specific techniques. Collaboration with the team is key; discussions around initial characters (Lisbeth, Violet, and Jan) shaped the overall art style. The process involves translating scenario writers' and combat designers' ideas into pixel art, iteratively refining character concepts through collaborative sketching and discussion.

Goddess Order Pixel Art

Building a World from Characters

Droid Gamers: How do you approach world-building in a fantasy RPG?

Terron J.: World-building starts with the characters – Lisbeth, Violet, and Yan. Their inherent qualities, missions, and stories form the foundation. The process involves fleshing out these characters, exploring their backstories and witnessing their growth. The game's manual controls emerged from experiencing the characters' strength while crafting the narrative.

Designing Dynamic Combat

Droid Gamers: How are combat styles and animations designed?

Terron J.: Goddess Order's combat system uses three characters with link skills for synergy. Design involves defining unique roles for each character (e.g., powerful attacker, support healer). Careful consideration goes into balancing characters and ensuring linked skills create strategic advantages. Adjustments are made if a character lacks a unique contribution or if controls feel cumbersome.

Ilsun: The art enhances these characteristics, considering weapons, appearance, and movements to emphasize personality. While 2D pixel art is used, the characters move three-dimensionally, adding depth to the visuals. The team uses real-world props to study movement for authenticity.

Terron J.: Technical optimization is crucial for smooth mobile gameplay, ensuring consistent performance even on lower-spec devices without compromising cutscenes or immersion.

The Future of Goddess Order

Ilsun: Future updates will focus on expanding the narrative with chapter and origin stories, alongside additional activities like quests and treasure hunts. Advanced content with refined controls will also be introduced to challenge players.

Goddess Order Artwork

Latest Articles More
  • MultiVersus Shuts Down, Fans Mourn Beloved Game

    MultiVersus, the free-to-play crossover fighting game launched in 2024, is set to shut down permanently in the near future.Player First Games revealed back in January that Season 5 would mark MultiVersus' final chapter, with servers closing for good

    Mar 19,2026
  • Methods: Complete Edition Brings All of the Chapters in a Single Release

    Erabit Studios’ Methods: Complete Edition has arrived on Android. It brings together the full detective visual novel experience in one unified package. Dive into its sharp wit and fast-paced mysteries all at once—no need to buy each chapter separatel

    Mar 19,2026
  • FFVII Remake Trilogy Coming to Switch 2, Confirms Dev

    In Nintendo's latest Creator's Voice series episode, Final Fantasy Remake series director Naoki Hamaguchi confirmed Final Fantasy VII Remake Intergrade will launch for Switch 2.Intergrade represents the enhanced PS5 edition of 2020's PS4 title Final

    Mar 18,2026
  • Ticket to Ride Expands With Japan Bullet Train

    Ticket to Ride takes players on a virtual rail journey across Japan with its newest expansion. Marmalade Game Studio and Asmodee Entertainment have released the Japan Expansion for the digital adaptation of the classic board game.Help Build the Train

    Mar 17,2026
  • Alan Wake 2 Studio Aims to Rival Naughty Dog

    Remedy Entertainment's mission is to propel the gaming industry forward. Inspired by the work of Naughty Dog, especially the Uncharted franchise, the team aspires to become "the European equivalent of that iconic studio," says Alan Wake 2 game direct

    Mar 17,2026
  • Mortal Kombat 2 Release Date Changes Once Again, but This Time It's Good News

    Mortal Kombat 2's theatrical release date has shifted once more—this time, it’s been moved up by a week to May 8, 2026. Mortal Kombat 2 was originally scheduled to premiere on October 24, 2025, but was pushed to May 15, 2026 after Warner Bros. and Ne

    Mar 15,2026