Home News The Last of Us Creator Neil Druckmann Says He Never Plans for Sequels: ‘That Requires a Level of Confidence I Don’t Have’

The Last of Us Creator Neil Druckmann Says He Never Plans for Sequels: ‘That Requires a Level of Confidence I Don’t Have’

Author : Finn Feb 27,2025

At the DICE Summit in Las Vegas, Naughty Dog's Neil Druckmann and Sony Santa Monica's Cory Barlog discussed the pervasive theme of doubt in game development. Their hour-long conversation covered personal insecurities, creative processes, and the challenges of sequels.

A question about character development across multiple games prompted a surprising response from Druckmann: he doesn't plan sequels. He focuses intensely on the current project, approaching each game as if it were his last. Any sequel ideas are spontaneous, not pre-planned elements. For example, while making The Last of Us Part II, any sequel ideas were treated as possibilities, not concrete plans. He integrates compelling ideas immediately, rather than saving them for future installments. This approach extends to all his projects, except for the Last of Us TV show, which has a multi-season format. When working on sequels, he analyzes unresolved elements and character arcs from previous games, and if no compelling direction emerges, he considers ending a character's journey. He cited the Uncharted series as an example, where each sequel's direction was determined organically, not through prior planning.

Neil Druckmann

Neil Druckmann. Image credit: Jon Kopaloff/Variety via Getty Images

Barlog, conversely, employs a highly structured, long-term planning approach, connecting current projects to ideas conceived years earlier. He acknowledges this method's inherent stress and the potential for conflict with evolving team perspectives and changing project needs.

Druckmann admitted he lacks Barlog's confidence to plan so far ahead, preferring to focus on immediate tasks. He emphasized the intense pressure and stress of game development, but highlighted his passion for game storytelling as the driving force behind his work, even amidst negativity and threats. He shared an anecdote where actor Pedro Pascal described his love for art as "the reason to wake up in the morning," a sentiment Druckmann strongly resonated with.

Cory Barlog

Cory Barlog. Image credit: Hannah Taylor/BAFTA via Getty Images

The conversation touched upon the question of when ambition is "enough." Barlog described the relentless nature of creative drive, likening it to an internal demon that pushes for constant achievement, even after reaching significant milestones. He painted a vivid picture of reaching a creative summit, only to find another, taller mountain beckoning. Druckmann echoed this sentiment but with a softer tone, emphasizing the opportunities created by his eventual departure, allowing others to rise and take on the challenges and creative risks he's faced. Barlog playfully responded with a declaration of retirement.

Latest Articles More
  • PUBG Mobile’s Global Championship is all set for a massive conclusion as the 16 finalists battle it out in a few days

    Get ready for the PUBG Mobile Global Championship (PMGC) 2024 Grand Finals! Sixteen elite teams will clash in London for a share of the massive $3,000,000 prize pool, starting December 6th. This year's PMGC has been a thrilling journey, starting with 48 teams competing through group stages and surv

    Feb 27,2025
  • Hollow Knight Silksong creators troll the community with a “delicious teaser”

    Hollow Knight Silksong's release remains elusive, much to the amusement (and frustration) of fans. The developers, Team Cherry, seem to enjoy playing with expectations. After missing the 2024 release window, a recent cryptic image—a single cake—sent the fanbase into a frenzy, sparking speculation

    Feb 27,2025
  • Madoka Magica Magia Exedra is an upcoming action RPG based on the hit anime

    The beloved magical girl anime, Puella Magi Madoka Magica, is making a comeback this spring with a brand-new mobile game! Madoka Magica Magia Exedra has already surpassed 400,000 pre-registrations. This iconic anime, while sharing the "magical girl" genre with lighter fare like Sailor Moon, offers

    Feb 27,2025
  • How to Save Your Game in Kingdom Come Deliverance 2

    Mastering Saves in Kingdom Come: Deliverance 2 Kingdom Come: Deliverance 2 is a sprawling game, and while a non-stop playthrough is technically possible, it's not recommended. Here's how to save your progress effectively. Recommended Videos Table of Contents Saving Your Game in Kingdom Come Deliver

    Feb 27,2025
  • Best Xbox Series X/S Gaming Headsets 2025: Immerse Yourself in Your Xbox Games

    Unleash the Power of Audio: The Best Xbox Series X/S Gaming Headsets Tired of relying on your TV speakers? Elevate your Xbox Series X/S gaming experience with a top-tier headset. Superior audio isn't just an enhancement; it can be the difference between victory and defeat, thanks to crucial sound

    Feb 27,2025
  • All Elden Ring Nightreign Bosses (So Far)

    Elden Ring: Nightreign, a standalone co-op experience, plunges players into a terrifying fantasy world brimming with challenging new bosses. This guide details the confirmed bosses available in Nightreign. Confirmed Bosses in Elden Ring: Nightreign Currently, Nightreign features 25 confirmed bosses

    Feb 27,2025