Doom's enduring legacy is inextricably linked to its metal soundtrack. The series' iconic imagery of fire, skulls, and demonic entities mirrors the aesthetic of bands like Iron Maiden. This symbiotic relationship between Doom's gameplay and its musical score has evolved over three decades, encompassing various metal subgenres.
The original 1993 Doom, heavily influenced by Pantera and Alice in Chains, featured a thrash metal soundtrack reminiscent of Metallica and Anthrax. Bobby Prince's score perfectly complemented the game's fast-paced, visceral action.
Doom 3 (2004), a departure into survival horror, adopted a more atmospheric, Tool-inspired soundscape, composed by Chris Vrenna and Clint Walsh. This slower pace reflected the game's shift in tone.
The 2016 Doom reboot revitalized the franchise, returning to the frenetic energy of the original with Mick Gordon's djent-influenced score. This soundtrack, celebrated for its innovative use of sub-bass and white noise, is considered by many to surpass the original.
Doom Eternal (2020), while also featuring Gordon's work, incorporated a more metalcore sound, reflecting the trends of the late 2010s. Its lighter feel, compared to its predecessor, mirrors the game's inclusion of platforming and puzzle elements.
Doom: The Dark Ages presents a unique challenge. Its slower, more methodical combat, featuring a shield and large-scale encounters, requires a soundtrack that balances heaviness with agility. Finishing Move's score draws inspiration from both classic and modern metal, incorporating elements reminiscent of Knocked Loose's intense breakdowns and the thrash energy of the original Doom.
The Dark Ages' incorporation of mechs and mythological creatures reflects a broader trend in both Doom and modern metal: a willingness to experiment and push boundaries. This evolution mirrors the genre's exploration of electronic, hip-hop, and other influences. The Dark Ages promises a thrilling blend of classic Doom action and innovative gameplay, accompanied by a soundtrack that promises to be as impactful as the game itself.