With Sid Meier's Civilization VII launching next week, the review embargo has finally lifted. Gaming sites have shared their initial thoughts, and here's a summary of the key takeaways.
The most lauded new feature is the Era System, a significant departure from previous installments. This system allows civilizations to evolve dynamically, rather than remaining static throughout the game.
This era-based progression addresses past criticisms, such as excessively long matches and the dominance of a single civilization. Each of the three eras offers a distinct gameplay experience, complete with unique technologies and victory conditions.
The ability to combine leaders and civilizations is another popular addition. This innovative mechanic allows for creative strategic combinations, although historical accuracy sometimes takes a backseat.
Reviewers also praised improvements in city placement, resource management, district construction, and a more streamlined user interface. However, some felt the UI simplification went too far.
On the negative side, many reviewers noted smaller map sizes, reducing the sense of scale present in earlier Civilization games. Technical issues, including bugs and frame rate drops when accessing menus, were also reported. Additionally, some players experienced abrupt match endings, leaving them uncertain about the final result.
Given the immense scope and replayability of a Civilization game, a definitive verdict will require extensive community exploration. However, these initial reviews offer a comprehensive first impression.