Former PlayStation executive Shuhei Yoshida recently shared insights into his experience with the unreleased Nintendo PlayStation prototype, including playing a nearly completed game developed for the cancelled console.
In a MinnMax interview, Yoshida recounted his career at Sony, starting with his early work alongside Ken Kutaragi, known as the "father of PlayStation." Joining Kutaragi's team in February 1993 during the original PlayStation's development, Yoshida, along with other new recruits, was introduced to the Nintendo PlayStation prototype. This was a functional prototype, and, as Yoshida stated, "they had almost finished a game on it. And I got to play the game on the system, the day I joined."
The game itself resembled a contemporary space shooter, possibly similar to Sega CD's Silpheed, utilizing CD-based asset streaming. Yoshida, however, couldn't recall the developer or its origin (U.S. or Japan). Regarding the game's potential survival in Sony's archives, Yoshida expressed optimism, stating, "I wouldn't be surprised...it was like a CD, so… yeah."
The Nintendo PlayStation remains a highly sought-after collector's item, largely due to its unreleased status and the intriguing "what-if" scenario it represents in gaming history. Its appearance at auctions and among collectors further highlights its rarity.
The prospect of this lost Sony space shooter resurfacing is exciting, and not entirely unprecedented. Nintendo's release of Star Fox 2 years after its cancellation offers a precedent. Perhaps this piece of gaming history could yet see the light of day.