Warhammer 40,000: Space Marine 2 has recently unveiled Siege, its exciting new spin on the beloved Horde mode. Accompanied by a debut teaser trailer, stunning screenshots, and preliminary details on its mechanics, this announcement has sparked significant interest among fans. As an avid follower of both Warhammer 40,000 and Space Marine 2, I was eager to delve deeper into what Siege mode will offer. To satisfy my curiosity, I reached out to Tim Willits, the Chief Creative Officer at Saber Interactive, with a series of questions. His responses provided fascinating insights into the game's development.
In our conversation, Willits elaborated extensively on the functionality of Siege mode. He confirmed the thrilling ability for players to summon a Dreadnought during gameplay, adding a strategic layer to the mode. Additionally, he shed light on the decision to maintain a three-player co-op limit, explaining the design choices behind this approach. Our discussion also ventured into the future of Space Marine 2, with Willits revealing plans for ongoing content beyond the first year, ensuring the game's longevity and continued engagement for its community.
Read on to discover all the detailed information about Space Marine 2's Siege mode and more, straight from the source.