Home News Bethesda Removes Gore and Dismemberment from Starfield

Bethesda Removes Gore and Dismemberment from Starfield

Author : Anthony May 03,2025

Bethesda had initially intended to incorporate gore and dismemberment mechanics into Starfield, but these plans were ultimately abandoned due to technical challenges. Dennis Mejillones, a former character artist who worked on The Elder Scrolls 5: Skyrim, Fallout 4, and Starfield, explained to Kiwi Talkz that the complexity of interacting with space suits was the primary reason for cutting this feature.

"The technical implications of integrating these mechanics with the various suits were significant," Mejillones noted. "You had to manage cutting the helmet in a specific way, ensuring it detached properly, and dealing with the flesh underneath. It became a complex issue with all the hoses on the helmets and the evolving character creator, which now allowed for significant changes in body size."

While some fans expressed disappointment over the absence of gore and dismemberment mechanics in Starfield—features that were present in Fallout 4—Mejillones argued that these elements fit better within the "tongue-in-cheek" humor of the Fallout series. "It's part of the fun," he remarked.

Starfield launched in September 2023 and has since attracted over 15 million players. IGN's review highlighted the game's compelling roleplaying quests and solid combat, awarding it a 7/10 score and noting that despite its challenges, the game's "gravitational pull" is hard to resist.

In a recent development, another former Bethesda developer expressed astonishment at the extensive loading screens in Starfield, particularly in the city of Neon. Since its release, Bethesda has made efforts to enhance the game, introducing a 60fps performance mode and releasing the Shattered Space expansion in September.

Latest Articles More
  • Palworld's CEO Vows Independence: 'No Acquisition Allowed'

    Last summer, Palworld developer Pocketpair entered into a strategic partnership with Sony Music Entertainment to develop merchandise, music, and other products inspired by Palworld. While the collaboration was purely aimed at expanding the game's brand beyond the digital space, some fans interpreted

    Jun 19,2025
  • Pixel Gun 2 Set to Launch on iOS and Android Early Next Year

    Exciting news for fans of the iconic voxel shooter—*Pixel Gun 2* is officially coming to mobile and PC in early 2026. Announced by Studio Cubic Games, the sequel promises a refined yet familiar experience that builds on over a decade of chaotic blocky battles. With cross-platform support across iOS,

    Jun 19,2025
  • Dragon Ball Daima Finale: Why Goku Never Used Super Saiyan 4 in Super

    The *Dragon Ball Daima* finale delivers an intense showdown between Gomah and Goku, who unveils a powerful new transformation—Super Saiyan 4. Naturally, fans were eager to see this episode address the form’s absence in *Dragon Ball Super*. So, how exactly does *Daima* handle that?What Happens With S

    Jun 18,2025
  • Nintendo Simplifies Switch 2 Transition for All

    Since Nintendo’s official reveal of the Switch 2, all attention has been fixed on the upcoming April Direct. That’s where we expect to learn the console’s official release date, price point, and confirmed launch lineup. Which is why this surprise Nintendo Direct—filled with major titles like *Pokémo

    Jun 18,2025
  • Caleb's Cosmic Encounter in Love and Deepspace 3.0 Drops Soon!

    Fresh off the release of Version 3.0, *Love and Deepspace* is already diving into its next major update: Version 3.0: Cosmic Encounter Pt 2. Set to launch on January 22nd, this new chapter brings a deeply emotional narrative centered around Caleb—your childhood friend turned Farspace Colonel. Prepar

    Jun 18,2025
  • Naughty Dog's Neil Druckmann Confirms Second Unannounced Game

    Naughty Dog's president, Neil Druckmann, has confirmed that the studio is currently developing a second, unannounced title in addition to *Intergalactic: The Heretic Prophet*. This revelation came during an interview with the *Press X to Continue* podcast, where Druckmann detailed his current respon

    Jun 18,2025