In a recent episode of the PlayStation podcast, SIE CEO Hermen Hulst and game director Nicolas Doucet shed light on the significance of Astro Bot to PlayStation's strategy, highlighting the company's ambitions in the gaming industry.
Astro Bot Is “Very, Very Important” For PlayStation in Expansion to “Family-Friendly” Market
PlayStation Wants You to Smile and Laugh with Their Games
Nicolas Doucet, the game director from Sony-owned Team Asobi, has set his sights high with Astro Bot, aiming to establish it as one of the premier games on PlayStation that appeals to all ages. From the outset, the Astro Bot team envisioned elevating the character to stand alongside PlayStation Studios' iconic franchises. Doucet emphasized, "I think there's a bigger meaning to all of this—I think it's to really capture the 'all ages' category."
During the podcast, Doucet, alongside SIE CEO Hermen Hulst, expressed his desire for Astro Bot to reach "as many people as possible," including both seasoned gamers and newcomers, particularly children experiencing their first game. The ultimate goal, Doucet noted, is to bring joy and laughter to players of all ages, stating, "being able to really put a smile on all of these people's faces" is a core objective for PlayStation with Astro Bot.
Doucet described Astro Bot as a "back-to-basics" game, focusing more on gameplay than narrative. "As a result, the heartbeat of the player—the experience that you have—from start to finish is something we [wanted] to calibrate," he explained. He further emphasized the importance of relaxation and enjoyment in gaming, saying, "making people smile—laugh, even; not just smile—laugh with the game is really, really important."
When asked about investing more resources into family-friendly titles, CEO Hulst affirmed that it is "massively important" for PlayStation Studios to explore various genres, with a particular focus on the family market.
Hulst shared insights into the project's early stages, noting the influence of Japanese platformers. He praised Team Asobi for delivering a game that "plays like some of the best in that genre," and highlighted Astro Bot's accessibility, appealing to players of all ages, from beginners to seasoned gamers.
"Astro is very, very important to PlayStation," Hulst stated. He pointed out the success of the Astro Bot pre-install on the PlayStation 5, which has been embraced by millions, and noted that the new game serves as a celebration of PlayStation's legacy and innovation in single-player gaming.
Amid Concord Flop, Sony Says It Needs More Original IP
In the same podcast episode, Hulst discussed the diversification of PlayStation's game portfolio and the expansion of its audience. He emphasized the importance of game launches and the strategic focus on various genres, particularly the family market.
"PlayStation has a bigger community than it’s ever had and I think our portfolio of great games is more diverse now," Hulst said, adding that Astro Bot's launch is a celebration of PlayStation's history of joy and collaboration.
In a recent Financial Times interview, Sony's chief executive Kenichiro Yoshida acknowledged the company's need for more original IPs, stating, "We don’t have that much IP that we fostered from the beginning." CFO Hiroki Totoki added that Sony has historically been more successful with established IPs popular in Japan, such as Gran Turismo, Bloodborne, Ghost of Tsushima, and now Astro Bot.
Financial analyst Atul Goyal noted that Sony's focus on original IPs is a natural step in its evolution into a fully integrated media company. "One thing that you need is IP, that is step one," Goyal said, emphasizing the importance of creating or acquiring new IPs to stay competitive.
Yoshida's comments came just before the shutdown of Sony's first-person hero shooter, Concord, which launched to negative reviews and poor sales. In a post on the PlayStation Blog, Sony and Concord developer Firewalk announced the game's indefinite suspension and immediate cessation of sales, offering full refunds to all purchasers. The future of Concord, which was set to be part of Amazon's Secret Level series, remains uncertain.