Powerful Tile Map Editor for 2D Game Development
TMEditor is a free, versatile tool for designing game maps with ease. Beyond basic tile placement, it enables precise markup of collision zones, enemy spawn points, and item locations—all stored in the universal .tmx file format.
How TMEditor Simplifies Map Creation
The essential workflow in TMEditor involves just five straightforward steps:
1. Define your map dimensions and tile resolution.
2. Import graphic assets as tilesets.
3. Arrange tiles across your game world.
4. Annotate special objects and gameplay elements.
4. Export your creation in TMX format.
5. Integrate the TMX file into your game engine.
Key Features
- Orthogonal & isometric viewing modes
- Support for multiple tilesets
- Dedicated object layers
- Eight-layer deep editing for rich environments
- Custom metadata at map, layer, and object levels
- Essential tools: Brush, Selection, and Copy/Paste
- Tile mirroring and rotation
- Reversible actions (currently for tile/object operations only)
- Diverse object types: Shapes, markers, text, and image overlays
- Isometric object alignment
- Custom background images
- Export options including XML, PNG, and various compressed formats
Version 1.0.27 Update Highlights
Released October 4, 2024
Performance improvements and stability fixes.