Home News GTA 3 Unlocks Secrets of Unforgettable Feature

GTA 3 Unlocks Secrets of Unforgettable Feature

Author : Daniel Jan 24,2025

GTA 3 Unlocks Secrets of Unforgettable Feature

GTA 3的标志性电影式摄像角度:一段无聊火车旅程的意外产物

  • 《侠盗猎车手3》中标志性的电影式摄像角度源于一次“无聊”的火车旅程。
  • 前Rockstar Games开发者Obbe Vermeij揭秘了这一功能背后的开发过程。
  • 开发者最初为火车旅程设计了这个摄像角度,但Rockstar的其他开发者发现它“意外地有趣”,于是将其应用到了汽车上。

一位前Rockstar Games的开发者揭秘了《侠盗猎车手3》中标志性电影式摄像角度的诞生过程,指出这源于一次“无聊”的火车旅程,而这一功能自此出现在每一款《侠盗猎车手》游戏中。作为Rockstar广受欢迎的动作冒险系列的开山之作,《侠盗猎车手3》首次从俯瞰视角转向3D画面,标志着该系列进入了一个新的时代,并带来了许多重大的改进。

Obbe Vermeij是前Rockstar Games员工,曾参与过该工作室一些最具标志性的作品,包括《侠盗猎车手3》、《罪恶都市》、《圣安地列斯》和《侠盗猎车手4》。自从2023年开始在他的个人博客上发布大量关于《侠盗猎车手》的琐事以来,Vermeij一直在他的Twitter帐户上继续透露各种趣闻,包括克劳德在《GTA 3》中为何是沉默主角的原因。而在他最近的一篇帖子中,他揭示了标志性电影式摄像角度的诞生过程。

GTA 3开发者揭秘标志性电影式火车摄像角度的诞生

在Twitter上的一篇新帖子中,Vermeij表示,他最初发现《侠盗猎车手3》中的火车旅程“很无聊”。他解释说,他最初考虑过让玩家跳过火车旅程直接到达下一站,但这不可能实现,因为它会“导致串流问题”。因此,Vermeij决定让摄像机在火车轨道附近的随机视角之间切换,以使旅程更有趣。在一位同事建议对汽车也采取类似做法后,标志性的电影式摄像角度诞生了,当时的Rockstar团队发现它“意外地有趣”。

Vermeij还透露,电影式摄像角度在《侠盗猎车手:罪恶都市》(通常被认为是迄今为止最好的GTA游戏之一)中保持不变,但后来被另一位Rockstar员工在《侠盗猎车手:圣安地列斯》中进行了改进。一位粉丝甚至费尽心思地从游戏的存档中删除了《侠盗猎车手3》中的电影式摄像角度,以展示如果没有Vermeij开发的这一标志性功能,旅程会是什么样子。这位开发者随后回应说,火车旅程的摄像角度会类似于驾驶汽车,并且会位于车厢的上方和略微后方。

这位前Rockstar Games开发者最近还验证了12月份发生的大规模《侠盗猎车手》泄密事件中的一些细节。泄密事件显示,Rockstar Games曾经正在为《侠盗猎车手3》开发在线模式,一份设计文档中揭示了角色创建、在线任务、进度提升等等计划。在泄密事件之后,Vermeij透露,他编写了一个“基本实现”的简易死亡竞赛,允许用户通过互相杀死获得积分。遗憾的是,在线模式最终被放弃,因为它“需要更多工作”。

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