The solo developer behind Schedule I, Tyler, is actively enhancing the gaming experience, responding to the game's growing fanbase. In a recent X (formerly Twitter) post dated April 9, Tyler unveiled a sneak peek of an upcoming user interface (UI) update focused on the counteroffer feature. This update aims to address player feedback regarding the cumbersome nature of the current UI, particularly when managing a large inventory.
In Schedule I, making a counteroffer is crucial for players looking to maximize their in-game earnings. Clients propose a purchase price for your products, and players can then counter with a different price until an agreement is reached. The existing process, while straightforward, has been criticized for its clunky interface. Responding to these concerns, Tyler has promised the addition of a "search bar" to the counteroffer UI, enhancing its usability and accessibility.
New UI For Counteroffer
While the exact release date for this update remains undisclosed, fans can look forward to these improvements soon. This is just the beginning of a series of enhancements planned for Schedule I, as outlined on the game's official Trello roadmap. Future updates may include the introduction of emotes, rarer trash drops, the ability to save duplicate files, new drugs, and more, ensuring continuous evolution and engagement for players.
Here at Game8, we find Schedule I to be an unexpectedly addictive and rewarding experience, earning it the nickname of a "Breaking Bad" simulator. For a deeper dive into our impressions of Schedule I during its early access phase, feel free to explore our detailed review below!