Home Games Strategy Till you Last: Safe Zone
Till you Last: Safe Zone

Till you Last: Safe Zone Rate : 3.1

  • Category : Strategy
  • Version : 0.1.2
  • Size : 87.7 MB
  • Developer : boypipz
  • Update : Sep 05,2026
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Application Description

Experience endless defense and base building in this sandbox strategy simulator, where you command units and fight for survival!

EARLY ACCESS

Thank you for your support!

Dive into a casual, realistic sandbox simulator blending endless defense, base building, unit management, and survival. Grow your safe zone into a formidable fortress. Rescue civilians to grow your population or evacuate them to safety. Improve your people's quality of life, and cleanse threats—both infected and foes—using diverse tactics. Command a wide array of units, air and land vehicles (WIP), buildings, and weapons. Handle randomized events (WIP), from minor incidents to catastrophic disasters, all from the power of your mobile phone!

SANDBOX gameplay at your fingertips!

Inspired by survival colony, RTS, and sandbox simulation games on PC, with survival elements to be implemented.

Minimum specs for acceptable performance:

DEVICE: Oppo A5S, Equivalent or Better

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) Equivalent or Better

GPU: PowerVR GE8320 Equivalent or Better

RAM: 32GB 3GB RAM Equivalent or Better

v0.1 Released!:

Endless Defense Outpost/Base Building Survival RTS SANDBOX

Units and Buildings function and logic

Endless Zombie Horde: they get faster with every kill

Civilian/Workers/Builders Management

Resource Collection logic and Requirements

Units, Buildings and Resources Saving

One-Trusty Main Sentry Gun with Level Upgrades

Simple Basic Research Tree

Tactical Command System for Units

WIP v0.2 to be Released:

Reported Bugfixes - we need player input! Thanks!

Early Features Improvement

Vehicles: Civilian and Military vehicles

Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop- needs improvement

Main Sentry Gun Upgrade Improvements and Features

Player Suggestions: to be collected

Not Started Yet v0.3 Release:

Reported Bugfixes - we need player input! Thanks!

Civilians & VIPs Rescue Operations

Expedition

In-depth Research Trees and Upgrades

Unit Gears and individual Customization

Explosives: Artillery, Grenade Launchers, Rockets,

Man/Unmanned Emplacements

Population Mood: Happy and Sad System

Not Started Yet v0.4 Release:

More Sandbox Options:

Grid Size

Starting Units

Starting Resources

Enemy Variants and Otherworldly Species:

Enemy Pathing and Logic Improvement

Human Raiders

Unit Cover System

Not Started Yet v0.5 Release:

ART & ANIMATION IMPROVEMENTS/REWORKS!

FPS Performance Optimization!

Random Events on Expeditions

Not Started Yet v0.6 Release:

Weather System

Day and Night Cycle System

Quarantine Facility

Infection System

Misc. Features to be Implemented:

Unit Customizations

Theme Customization

and More to be Envisioned!

This project continues until I'm fully satisfied. Thank you for your support!

Known Issues/Bugs:

-Walls/Defenses become doubled/triple-layered after loading a saved game (making your walls incredibly sturdy, just as a future president might desire).

-Zombies/Infected become super fast at 5000+ Kills or 1000+ Evacuated when continuing a saved game.

-Low FPS on the Main Menu (under investigation but not a top priority at the moment—apologies).

-Fairly large install size due to How-To-Play Animations (uses uncompressed GIF frames for smooth, clear animation).

-(Priority) Rescued Survivors in Holding disappear when continuing a saved game. This will be fixed in the next update. For now, evacuate them via chopper before quitting/exiting the game as a workaround.

-Occasionally, units already dead appear alive when continuing a saved game.

-Workers and Builders count resets to 4/5 when continuing a saved game.

-Sometimes Builders get stuck building something invisible (they can still execute the latest build/unbuild commands).

-Sometimes Builders get stuck between built walls. Use the finger tool in the utilities options to interact with the units.

-Workers may wander off occasionally. Toggle the collection tool to make them return to work.

Screenshot
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
Till you Last: Safe Zone Screenshot 2
Till you Last: Safe Zone Screenshot 3
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