Clair Obscur: Expedition 33 News
2025
April 3
⚫︎ Clair Obscur: Expedition 33 is set to provide PC players with a variety of graphical options, ranging from Low to Epic settings, ensuring a customizable experience. Console players will have the choice between Performance and Quality modes. The game is officially PS5 Pro Enhanced, although specific details remain under wraps. Xbox enthusiasts can now pre-load the game in anticipation of its worldwide launch scheduled for April 24 at 12 AM PT / 3 AM ET. The game will feature 56 achievements and trophies, challenging players with tasks such as defeating bosses without taking damage and collecting all 33 music records.
Read more: Clair Obscur: Expedition 33 Reveals Graphics Settings, Trophy Expectations, and Xbox Pre-Load Info Ahead of Launch (Noisy Pixel)
March 24
⚫︎ Sandfall Interactive has made the strategic decision to exclude a minimap from Clair Obscur: Expedition 33, opting for a compass to guide players. Producer Francois Meurisse explained that this choice enhances the game's sense of exploration, encouraging players to immerse themselves in the unknown rather than rely on UI elements. This decision also ties into the game's narrative, where players join an expedition into uncharted territories, following the paths of failed explorers. "They don’t have a map because every previous expedition failed," Meurisse noted, emphasizing the intended feeling of being lost and uncertain.
Read more: Clair Obscur: Expedition 33 won't have a mini map to preserve its sense of discovery, says producer (PC Gamer)
March 21
⚫︎ Guillaume Broche, the director of Clair Obscur: Expedition 33, initiated the project in 2019 driven by his passion for turn-based RPGs. Feeling a lack of new titles in the genre, Broche aimed to create a game that would resonate with fellow fans. His vision drew from classics like Final Fantasy, Lost Odyssey, and FromSoftware's Sekiro, aiming to blend strategic combat with skill-based gameplay.
Read more: Clair Obscur: Expedition 33's director was 'starving for new turn-based RPGs,' and figured if he wanted them, there would be others out there who'd want to play his game (PC Gamer)
March 19
⚫︎ In a recent interview, producer Francois Meurisse discussed how Clair Obscur: Expedition 33 combines traditional JRPG elements with unique mechanics. The game features a turn-based strategy system intertwined with challenging, off-rhythm enemy attacks. Its Belle Epoque-inspired art style sets it apart, reflecting Sandfall Interactive’s commitment to a visually and mechanically distinct experience. The game takes cues from classic Final Fantasy games while integrating real-time defensive mechanics inspired by Sekiro and action point-based skills reminiscent of deckbuilders.
Read more: Clair Obscur: Expedition 33 is Sekiro Meets Belle Époque Meets JRPG (Game8)
March 3
⚫︎ Ahead of its release, gaming news outlets were provided with playable demos of Clair Obscur: Expedition 33. The feedback was overwhelmingly positive, with many praising the game's turn-based combat as a fresh evolution of the genre, paying homage to some of the greatest JRPGs.
Read more: How Clair Obscur: Expedition 33’s turn-based combat pays homage to all-time great JRPGs (Epic Games Store News)
January 30
⚫︎ Before even hitting the shelves, Clair Obscur: Expedition 33 is set to be adapted into a live-action movie. Sandfall Interactive has teamed up with Story Kitchen, the studio behind projects like Sonic and the upcoming Dredge film. Although no director or cast has been announced yet, producers Dmitri M. Johnson, Mike Goldberg, and Elena Sandoval are on board. Story Kitchen is eager to bring the game’s compelling narrative and intricate characters to the big screen.
Read more: Clair Obscur is Getting Its Own Live-Action Movie (GameRant)
2024
August 29
⚫︎ Clair Obscur: Expedition 33 is deeply rooted in the classic turn-based RPG genre, with creative director Guillaume Broche drawing inspiration from titles such as Final Fantasy VIII-X, Persona, and Octopath Traveler. As a fan of the genre, Broche aimed to create a visually stunning turn-based RPG that combines real-time reaction-based combat with strategic gameplay. Players will have the ability to switch party members in the open world and use unique traversal abilities to solve puzzles. Overwhelmed by the game's positive reception, Broche hopes players will explore and innovate with different builds, leaving a lasting impact akin to the RPGs that inspired him.
Read more: Clair Obscur: Expedition 33 Wears Its FF and Persona Influences on Its Sleeves (Game8)
July 30
⚫︎ Creative director Guillaume Broche revealed that Clair Obscur: Expedition 33 draws inspiration from real-world art and literature, specifically referencing the Clair Obscur artistic movement of 17th-18th century France and the novel La Horde du Contrevent. The game emphasizes high-fidelity graphics and introduces a reactive turn-based battle system. Influences from Souls games, Devil May Cry, and NieR are evident as the game seeks to modernize the turn-based RPG combat experience.
Read more: Clair Obscur: Expedition 33's Historical Roots and Innovations (Game8)