In a revealing interview, Mateusz Tomaszkiewicz, the former lead quest designer of *The Witcher 3*, disclosed that CD Projekt Red initially harbored doubts about integrating a sweeping narrative into an open-world game structure. Tomaszkiewicz noted, "Few games have dared to attempt what we did: blending expansive storytelling techniques, usually reserved for linear RPGs with corridor-like structures, such as *The Witcher 2*, and adapting them to fit an open-world experience." This ambitious endeavor posed significant challenges, as the team feared the vast narrative might conflict with the freedom inherent to open-world games. Despite these reservations, CD Projekt Red forged ahead, resulting in the creation of one of the most acclaimed RPGs of all time—*The Witcher 3*.
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Today, Mateusz Tomaszkiewicz is at the helm of Rebel Wolves, where he's steering the development of *The Blood of Dawnwalker*. Set in an alternate medieval Eastern Europe with a dark fantasy atmosphere, this new game centers around vampires. *The Blood of Dawnwalker* is currently in development for PC, PlayStation 5, and Xbox Series platforms. While no specific release date has been set, fans can look forward to a gameplay reveal this summer.