There's no denying that Verdansk has injected new life into Call of Duty: Warzone at a critical moment. The online community had previously declared Activision's five-year-old battle royale as "cooked," but the nostalgic return of Verdansk has flipped the script. Now, the internet is buzzing, proclaiming Warzone is "back." Despite the dramatic nuking of Verdansk, it appears to have little impact, as both returning players who cherished Warzone during lockdown and those who've remained loyal through the game's evolution over the past five years agree: Warzone is more enjoyable now than it has been since its explosive launch in 2020.
This return to a more fundamental gameplay experience was a calculated move by the developers at Raven and Beenox. Pete Actipis, game director at Raven, and Etienne Pouliot, creative director at Beenox, spearheaded this multi-studio initiative to revitalize Warzone. In an extensive interview with IGN, they delve into their strategy, the triumph of Verdansk's Casual mode, and whether they contemplated restricting operator skins to mil-sim for an authentic 2020 vibe. They also address the burning question on everyone's mind: is Verdansk here to stay?
Continue reading to uncover the answers.