Building on the phenomenal success of Monster Hunter World, Capcom is revolutionizing the franchise with Monster Hunter Wilds.
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Reimagining the Hunt: A Seamless Open World
Monster Hunter Wilds boldly reimagines the series, transforming epic hunts into a vibrant, interconnected world with a dynamic, real-time ecosystem.
In a Summer Game Fest interview, producer Ryozo Tsujimoto, executive director Kaname Fujioka, and director Yuya Tokuda detailed Wilds' transformative approach. They highlighted the seamless gameplay and immersive environment that reacts to player actions.
Players, as hunters, explore an uncharted region brimming with new creatures and resources. However, the Summer Game Fest demo showcased a significant departure from the traditional mission structure. Instead of segmented areas, Wilds presents a fully explorable open world, allowing freedom of movement, hunting, and environmental interaction.
"Seamlessness is a core design principle for Monster Hunter Wilds," Fujioka explained. "We aimed to create detailed, immersive ecosystems demanding a seamless world filled with freely huntable monsters."
A Dynamic and Responsive World
The demo featured desert settlements, diverse biomes, various monsters, and NPC hunters. This new approach eliminates timers, offering a more flexible hunting experience. Fujioka emphasized the importance of world interaction: "We focused on interactions like monster packs pursuing prey and their conflicts with human hunters. These characters exhibit 24-hour behavior patterns, creating a more dynamic and organic world."
Monster Hunter Wilds also incorporates real-time weather changes and fluctuating monster populations. Director Yuya Tokuda attributed this dynamic world to new technological advancements: "Creating a massive, evolving ecosystem with numerous monsters and interactive characters was a huge challenge. Environmental changes occur concurrently—something previously impossible."
Monster Hunter World's success provided valuable insights for Wilds' development. Producer Ryozo Tsujimoto highlighted the importance of their expanded global reach: "We approached Monster Hunter World with a global perspective, prioritizing simultaneous worldwide release and extensive localization. This global focus helped us cater to players unfamiliar with the series or long-time fans returning to the hunt."