Accessibility for visually impaired users and those with dyslexia is at the forefront of The Art of Fauna, a new puzzler developed by Klemens Strasser, the mind behind popular titles like Letter Rooms and Ancient Board Game Collection. The game officially launched with a unique twist: it combines classic illustrations from the 18th and 19th centuries with the challenge of reconstructing images or crafting descriptive sentences to reveal the artwork. Boasting a total of 100 puzzles, this game offers more than just entertainment—it supports wildlife conservation efforts.
A portion of every purchase contributes to wildlife protection organizations, ensuring that 20% of the revenue from the game goes toward preserving nature. For those who prefer a more modular approach, eco-zone packs containing 20 puzzles each are available for $2.99 each. The base game retails for $7.99, and its quality earned it the prestigious App Store’s Game of the Day award.
One standout feature is the content filter, allowing players to customize their experience by hiding specific animals that might cause discomfort—a thoughtful addition for anyone with sensitivities or phobias, such as a fear of sea creatures.
With its accessible design, including dyslexia-friendly fonts, and its commitment to environmental causes, The Art of Fauna promises both meaningful gameplay and positive impact. To learn more, download the game from the App Store, follow the official Twitter page for updates, or explore the official website. For a sneak peek, check out the video embedded above.