World of Warcraft's Corrupted Blood Bug Returns in Season of Discovery
The infamous Corrupted Blood incident, a notorious chapter in World of Warcraft's history, has unexpectedly resurfaced in the Season of Discovery servers. Players have shared videos showcasing the deadly plague spreading through major cities, sparking both amusement and concern, particularly regarding the impact on Hardcore realms.
The original Corrupted Blood incident occurred in 2005 with the release of Patch 1.7, "Rise of the Blood God," introducing the Zul'Gurub raid. Hakkar the Soulflayer, the raid's boss, wielded Corrupted Blood, a damage-over-time spell that spread to nearby players. While manageable with sufficient healing in the raid, the bug allowed the plague to spread beyond Zul'Gurub via pets and minions.
This unintentional recreation of the 2005 event was documented on the r/classicwow subreddit. A video shows Corrupted Blood rapidly decimating players in Stormwind City's Trade District, mirroring the widespread chaos of the original incident. The video highlights the rapid spread and lethality of the debuff, even with attempts to mitigate the damage.
Accidental Recreation and Hardcore Concerns
The reappearance of the Corrupted Blood debuff has sparked debate. Some players attribute it to unresolved issues, while others express apprehension about its potential misuse in Hardcore mode, where character death is permanent. The stark difference between the casual nature of Season of Discovery and the high stakes of Hardcore mode underscores the severity of this recurring bug.
Despite past attempts to address the issue, the Corrupted Blood incident continues to haunt World of Warcraft. With Season of Discovery's seventh phase slated for early 2025, the timeline for a permanent fix remains uncertain. Blizzard's response to this latest resurgence will be closely watched by the community.