Kingdom Come: Deliverance 2 isn't just another medieval RPG; it's a chaotic masterpiece of brutal realism and unexpected absurdity. Every session throws you into a whirlwind of unpredictable events, and the side quests are no exception. The following tales, spoiler-free for the main storyline, showcase the game's wonderfully quirky charm.
Table of Contents
- Laboring for Troubadours, Only to Receive a Terrible Song
- Rescuing an Alcoholic Hunter... and Delivering Him Straight to the Tavern
- Confronting the Polovtsians, Only to Philosophize with a Dog
- Going Rogue as a Thief and Paying the Price
- Selling a Stolen Horse and Meeting Gypsies
- Why Kingdom Come: Deliverance 2 Stands Out
Laboring for Troubadours, Only to Receive a Terrible Song
Nestled in the heart of the map lies Želejov, a town boasting a bathhouse, a fistfight arena, and a tavern brimming with colorful characters. Among them are two incredibly lazy troubadours dreaming of Bohemian musical domination. Their aspirations, however, are hampered by a distinct lack of funds, instruments, and any semblance of artistic direction. Should they sing of noble ideals or beautiful women? The question remains unanswered.
Determined to help these aspiring musicians, Henry embarks on a series of increasingly ridiculous tasks. He steals a lute (risking arrest and reputational damage), only to have the bards promptly snap its strings, demanding replacements made from sheep intestines. The challenges continue: once the strings are ready, the bards reveal a debt to the innkeeper, refusing to work it off, claiming it's beneath their genius to carry sacks. After an odyssey of errands across Bohemia, the troubadours finally possess everything they need – instrument, freedom, and inspiration. Their reward? A soul-crushingly dull song glorifying Henry's mundane exploits: stealing, sheep butchering, and bag hauling. The locals cringe, Henry facepalms, and I? I laughed uncontrollably.
Rescuing an Alcoholic Hunter... and Delivering Him Straight to the Tavern
Remember those lute strings? They require crafting by a local hunter, Vojtěch. The catch? Vojtěch is a drunkard who, after a drunken stumble into the woods, found himself tree-climbing to escape a pack of wolves. The rescue attempt, naturally, results in a leg injury. The intended path involves carrying him back to camp, saving his horse, and helping him sober up, leading to a loyal ally who teaches survival skills. But what if you decide to honor his wishes and deliver him straight to the nearest tavern?
I did just that, lugging Vojtěch through forests and swamps. His reaction upon arrival? Less than thrilled. He berated me for my "help," questioned his location, and worried about his horse. He refused further assistance and limped off grumbling. Our next encounter? He greeted me with a scowl and offered the best view behind his shack as compensation. "It's the best I can offer," he muttered bitterly.
Confronting the Polovtsians, Only to Philosophize with a Dog
In Kingdom Come, the Polovtsians are the villains responsible for Henry's family's tragedy. Finding them causing trouble in a tavern ignited my righteous fury. I marched toward their encampment, ready for vengeance. Instead, I found friendly fellows eager to socialize. Within minutes, I was matchmaking one with a gypsy woman; ten minutes later, we were drinking; fifteen minutes after that, we were singing a bizarre song. Then, a talking dog interrupted, lecturing me on life's purpose and challenging me to swim across a lake. I survived (barely), laughing hysterically throughout.
Going Rogue as a Thief and Paying the Price
By hour 30, I was a master thief. By hour 31, Bohemia's Public Enemy Number One. A single botched heist in a guard barracks led to my near-arrest. A passerby noticed me, and though they didn't intervene, the next morning a guard stormed my room. I talked my way out of it, realizing too late I hadn't removed my flashy accessories or washed the stench off my clothes. It wasn't the theft; it was the evidence.
Selling a Stolen Horse and Meeting Gypsies
I stole a horse and tried to sell it to Mikolaj, the gypsy horse trader. Mikolaj was asleep, the horse bolted, and I waited until dawn for him to wake up and eat his porridge. Eventually, I sold the horse, but not without learning a valuable lesson: even minor escapades become hilarious misadventures in Kingdom Come: Deliverance 2.
Why Kingdom Come: Deliverance 2 Stands Out
These anecdotes barely scratch the surface. Every decision, no matter how small, has consequences. Whether rescuing drunkards, philosophizing with dogs, or narrowly avoiding arrest, the game is endlessly entertaining. Its commitment to realism and immersion makes every playthrough unique, a must-play for open-world RPG fans. Bohemia awaits!