Palworld's Unexpected Path: From Massive Success to Indie Focus
Pocketpair, the developer behind the wildly successful Palworld, has amassed significant profits, potentially enough to fund a "beyond AAA" title. However, CEO Takuro Mizobe has revealed a different strategic direction for the studio. This article explores his reasoning.
Palworld's Financial Triumph and Pocketpair's Indie Ambitions
Palworld's phenomenal success has generated tens of billions of yen in revenue for Pocketpair (tens of millions of USD). Despite this windfall, Mizobe has reiterated his disinterest in pursuing a large-scale, AAA-style game.
In an interview with GameSpark, Mizobe explained that Palworld's development leveraged profits from previous titles, Craftopia and Overdungeon. While the current financial success could easily fund a massive project, he believes Pocketpair lacks the organizational structure to manage such an undertaking effectively.
"Scaling to a beyond-AAA project with our current structure is simply not feasible," Mizobe stated. He prefers focusing on "interesting indie games," believing the current indie game environment, with improved engines and market conditions, offers a more sustainable path to global success than the increasingly competitive AAA landscape. He also emphasized Pocketpair's desire to give back to the indie community that has been instrumental in their growth.
Expanding the Palworld Universe
Mizobe previously stated that Pocketpair has no plans for significant team expansion or lavish new offices. Instead, the focus is on expanding the Palworld IP through diverse mediums.
Palworld, currently in early access, continues to receive significant updates, including a highly anticipated PvP arena and a new island in the recent Sakurajima update. Furthermore, Pocketpair has established Palworld Entertainment in partnership with Sony to manage global licensing and merchandising.