InZOI's Game Director, Hyungjun "KJoon" Kim, has provided fascinating insights into the game's unique blend of the ordinary and the paranormal. One of the most intriguing elements is the ability for players to control ghosts, though this feature will be limited to ensure it complements rather than overshadows the core gameplay experience. This ghost control mechanic is intricately linked to a karma system, which meticulously tracks the actions of characters and significantly influences their future lives, extending its impact even beyond death.
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The karma system plays a pivotal role in determining a character's fate after they pass away. Depending on their deeds, characters may either transition peacefully to the afterlife or be condemned to roam as ghosts among the living. For those who become ghosts, the journey to finally leave the mortal realm involves earning the necessary karma points to resolve their unfinished business.
In the early access version of InZOI, players will encounter ghosts, but the ability to control them will be introduced in a later update. The developers have made it clear that InZOI is fundamentally a game focused on real-life experiences, with paranormal elements kept subtle and supplementary. However, Hyungjun "KJoon" Kim has hinted at the possibility of introducing other mysterious and unexplained phenomena to enrich the game's universe in future updates.