Quick Links
Helldivers 2 categorizes armor into light, medium, and heavy types, each impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly affecting gameplay.
Choosing the right passive is crucial for survival and combat effectiveness. This tier list breaks down the best Helldivers 2 armor passives, guiding you to optimal choices for every mission.
All Armor Passives & What They Do in Helldivers 2
Currently, Helldivers 2 boasts 14 armor passives. Each dramatically shapes your playstyle, strategy, and combat performance. From increased damage absorption to enhanced scouting, the right passive is vital. Note that in Helldivers 2, passives are tied to body armor only; helmets and capes offer no additional bonuses. This comprehensive list details each passive, helping you adapt to diverse mission challenges and optimize your loadouts.
Armor Passive | Description |
---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots) and prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List in Helldivers 2
This tier list reflects Helldivers 2 game version 1.002.003, ranking passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Why? |
---|
S Tier | Engineering Kit | Extra grenades are invaluable for sealing bug holes, destroying fabricators and warp ships, and maximizing damage output. |
Med-Kit | Increased stim capacity and duration dramatically improves survivability, especially when combined with the Experimental Infusion booster. |
Siege-Ready | Significantly boosts ammo capacity and reload speed, making it ideal for handling large enemy groups, particularly with ammo-intensive weapons. |
A Tier | Democracy Protects | Provides a strong defense boost, especially early game, increasing survival against lethal attacks. |
Extra Padding | Offers a straightforward increase to overall damage resistance. |
Fortified | Extremely effective against Automatons, enhancing survivability against explosives and improving weapon effectiveness against heavily armored foes. |
Servo-Assisted | Exceptional against Terminids; increased throwing range allows for safer stratagem deployment and reduces injury risk. |
B Tier | Peak Physique | While useful, the benefits are outweighed by the risk of melee combat in most situations. |
Inflammable | Highly situational, but strong for fire-based builds, particularly effective against Terminids and Illuminate in environments with fire hazards. |
Scout | The radar effect is helpful for enemy detection, but lacks additional features to improve its ranking. |
C Tier | Acclimated | Provides limited benefit as you rarely face all four damage types in a single mission. |
Advanced Filtration | Only valuable for gas-focused builds, and even then, the overall impact is minimal. |
Electrical Conduit | Primarily useful against Illuminate, but other options offer greater overall effectiveness. |
Unflinching | The reduction in recoil flinching provides negligible impact on combat performance. |