April Fools' Day typically brings light-hearted pranks and humorous updates to games, but the developers of *Pressure* took a different approach with their new game mode, *Three Nights at the Blacksite*. Inspired by *Five Nights at Freddy's*, this mode is anything but funny. Here's a comprehensive guide on how to survive all three nights in this intense new addition to *Pressure*.
How to Survive in Three Nights at the Blacksite Pressure
Screenshot by The Escapist. If you're familiar with *Five Nights at Freddy's*, you'll quickly grasp the gameplay mechanics. For *Pressure* veterans, you'll recognize the monsters and know how to combat them. Below is a detailed guide to help you survive each night.
First Night Walkthrough
Screenshot by The Escapist. You start in a camera control room with surveillance footage in front of you and two doors behind you that can be opened and closed. Remember, closing the doors depletes your power, and running out of power means game over. Your only defenses against the monsters are flashing them or closing the doors, both of which require power.
Your primary task throughout all three nights is to monitor the cameras, especially the top one. Sebastian should always be visible there; if he leaves, he'll quickly reach you and end your game. Regularly check the cameras for any unusual activity and periodically turn around to check the doors. The sound is clearer when not in camera mode, helping you anticipate threats.
Screenshot by The Escapist. When you notice the lights flickering, which typically happens around 2 AM on the first night, turn around and close the doors. You'll soon hear Angler charging down the hall. Around this time, Painter will start sending pop-ups on your camera screen, which you can close and ignore as they're meant to distract you.
We recommend turning around every 10 seconds or whenever you hear a strange noise. Continue monitoring the camera footage and flash if you suspect Sebastian's presence. If he's not at the top camera, quickly check cameras marked 1 and 2 to prevent him from advancing too far. Follow these tips, and you'll reach 6 AM, marking the end of your first night.
Second Night Walkthrough
Screenshot by The Escapist. Until 1 AM on the second night, you won't encounter any monsters. Keep checking the cameras and flash if you see anything unusual. If you hear strange noises, turn around and close the doors. The first Angler attack occurs at 2 AM, similar to the first night.
The camera footage becomes noticeably dimmer around this time, making it harder to see. Cycle through all the cameras frequently, especially those marked 1 and 2, and don't forget to turn around regularly.
A new monster, Crooked, appears tonight. You'll defend against him by noticing when he's at your doors and closing them briefly. Pay more attention to the cameras as the footage now includes more static. The pop-ups also become more frequent, so close them quickly.
Just before the shift ends at 5 AM, you'll face two Angler attacks, one on each side. The last hour of the night is the most challenging part of your playthrough. Stay vigilant and avoid distractions.
Third Night Walkthrough
Screenshot by The Escapist. The third night is significantly harder than the previous two. Sebastian escapes the top camera mere seconds after your shift starts, followed by an Angler attack 30 seconds later. Focus on checking the cameras and turning around frequently.
After the first Angler attack, keep the door closed for a while before reopening it. The monsters are now stronger and faster, making it challenging to react in time, especially on your first playthrough. Unlike the previous nights, where the first attack was around 2 AM, you'll face four attacks tonight.
After the two door attacks around 3 AM, the night becomes even more challenging. You'll need to keep the doors closed more often, but be mindful of your power levels. The hours between 4 AM and 5 AM are the most difficult, requiring you to balance flashing Sebastian and conserving power. Our advice is to save power at all costs, even if it means not flashing Sebastian when he's at cameras A1, B1, or C1.
Screenshot by The Escapist. If you lose on the third night (or the second), you can restart from the beginning of that night. Successfully surviving all three nights completes the event, and you'll earn the Connection Terminated badge for your efforts.
If you found our *Three Nights at the Blacksite* walkthrough helpful, enhance your next *Pressure* experience by exploring our All Monsters guide.