Home News All Monsters & How to Kill or Escape Them in R.E.P.O.

All Monsters & How to Kill or Escape Them in R.E.P.O.

Author : Isaac Apr 02,2025

All Monsters & How to Kill or Escape Them in R.E.P.O.

In the chilling world of *R.E.P.O.*, a horror game that's captured the attention of streamers and players alike in 2025, you'll encounter a variety of monsters, each with its own distinct characteristics and methods of engagement. Below is a comprehensive guide to all the monsters you might face and the strategies to handle them effectively.

All Monsters in R.E.P.O.

Animal

Threat Level: Low

The Animal is swift but poses minimal threat due to its low damage output. It's harmless and can be easily eliminated since it doesn't retaliate.

Apex Predator (Duck)

Threat Level: Low

The Apex Predator remains docile unless provoked. For those looking to gain some easy in-game currency, you can lure it to the extraction zone and crush it under the piston.

Bang

Threat Level: Medium

The Bang is an explosive enemy that charges and detonates upon spotting or being attacked. To neutralize it safely, pick it up and toss it into water, lava, or acid. It can also be strategically used to damage other monsters.

Bowtie

Threat Level: Low

Bowties emit a scream that immobilizes players by preventing movement and pushing them back. They're slow and stationary when screaming, making them vulnerable to sneak attacks when they're not alert.

Chef

Threat Level: Medium

The Chef's attacks are predictable; it jumps and slashes with knives. Dodging its attack will cause it to lose balance, giving you a brief window to counterattack.

Clown

Threat Level: High

The Clown is a formidable foe with a laser beam attack and a melee charge. It becomes stunned after using its laser, offering a brief opportunity for you to either attack or flee.

Gnome

Threat Level: Low

Gnomes move in groups and focus on destroying your loot rather than attacking you directly. They are frail and can be killed by slamming them against a surface.

Headman

Threat Level: Low

The Headman, a floating head, is harmless unless provoked by light. It's best to avoid shining lights on it to prevent any aggression.

Hidden

Threat Level: Medium

The Hidden appears as a cloud of black smoke and can stun you, causing you to drop your items. It's difficult to see and thus hard to kill, making hiding a better strategy when it's around.

Huntsman

Threat Level: Medium

The Huntsman is blind but highly sensitive to sound, using a shotgun that can kill instantly at close range. It's best to avoid it by staying silent and out of its patrol route.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like entity, uses an anti-gravity field to levitate and then slam objects down. It's vulnerable to melee attacks and can be rescued from its field by other players.

Reaper

Threat Level: Medium

The Reaper is slow and deaf, making it easy to avoid but hard to kill due to its strength. Use ranged weapons to take it down from a safe distance.

Robe

Threat Level: High

Robe is a fast and aggressive enemy that enters a frenzy when looked at directly, increasing its speed and damage. Avoid eye contact and hide until it loses interest.

Rugrat

Threat Level: Low

Rugrat scavenges for items and throws them at you if spotted. It requires multiple players to lift and slam it against a surface to be killed, so it's better to just steer clear.

Spewer

Threat Level: Medium

The Spewer chases players and vomits, causing damage. Grabbing and shaking it will cause it to flee. It can also harm other monsters, making it a potentially useful tool in combat.

Shadow Child

Threat Level: Low

Despite its eerie appearance, the Shadow Child is easily dispatched with a single hit due to its low health.

Trudge

Threat Level: High

Trudge is slow but deadly, using a mace to deliver insta-kill blows after pulling you towards it. Hiding and waiting for it to pass is the safest approach.

Upscream

Threat Level: Medium

Upscreams move in groups and can throw you back, causing damage and stun. They can be stunned with a tranq gun, then grabbed and slammed to the ground for an effective takedown.

For more in-depth strategies and updates on *R.E.P.O.*, be sure to check out The Escapist for additional tips and insights into the game.

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