Orcs Must Die! Deathtrap is a thrilling strategy roguelike where you construct elaborate defenses to fend off relentless waves of orcs. Dive into the latest updates and developments to stay ahead in the game!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has unveiled the "Gnomecoming" update, introducing the Gnome Balloonist to enhance ceiling trap space, Rift Surges to amplify trap damage, and Kobold Mounds that unleash waves of enemies. The update also features a new organic trap, the Orc Eater, and a fresh map, Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment has hinted at an upcoming content update for Orcs Must Die! through a social media post showcasing a vibrant, vacation-themed environment with the caption, "SOUND THE SIRENS!" This "all-inclusive orc-slaughtering vacation package" is slated for release in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update for Orcs Must Die! Deathtrap has been released by Robot Entertainment, infusing the game with magical new content. This update introduces the War Mage as a new playable character, along with remixed maps, innovative traps, and a formidable new enemy to challenge your defenses.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap has been released, featuring extensive crash fixes, gameplay adjustments, and quality-of-life enhancements. This update tackles various crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific bugs.
Key gameplay fixes include corrected behavior for the Swinging Mace and Molten Gold traps, proper stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Balance adjustments have also been made to enemy behavior, including Ghostfang, Kobold Sappers, and AI pathing.
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces gameplay improvements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, offering high durability and the ability to power up adjacent traps at the cost of rune coins.
The Thread mechanics have been revamped, allowing players to spend rune coins to reroll or skip Thread choices, with scaling costs that reset each mission. The Thread system has been rebalanced, combining and enhancing many Threads, removing mutual exclusivity from several, and reclassifying "Double Wide" as a Cursed Thread.
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap has been released, bringing a variety of bug fixes, balance adjustments, and quality-of-life improvements based on community feedback.
Key bug fixes include crash resolutions, lobby visibility issues, and corrections to ability descriptions. Quality-of-life updates now allow players to increase difficulty without defeating the final boss, hide damage numbers in settings, and benefit from new onboarding experiences for new profiles. Additional features include improved HUD elements, NPC notifications, and social menu access in mission select.
January 28
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers have shared a roadmap of upcoming free content updates, including new characters, maps, enemies, features, and game systems.
2024
July 17
⚫︎ Robot Entertainment has announced Orcs Must Die! Deathtrap, a new addition to the beloved tower defense series, set to launch in 2025. This game expands on the franchise's signature mix of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics.
The game features randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, alongside dynamic conditions like changing weather and time of day. Players can choose to continue battling waves of orcs to build stacking bonuses or retreat to a central hub for permanent upgrades.