Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to significantly reduce this loading delay.
Addressing Slow Shader Compilation in Marvel Rivals
Game loading times can vary, but Marvel Rivals PC players are reporting several minutes of shader compilation delays. Shaders are crucial programs managing lighting and color in 3D environments. Incorrect shader installation can cause various issues. While the problem isn't due to user error, a community-discovered workaround exists.
The Solution:
A suggested fix involves adjusting your Nvidia control panel settings:
- Access your Nvidia Control Panel.
- Navigate to the global settings.
- Locate the Shader Cache Size setting.
- Set the Shader Cache Size to a value less than or equal to your VRAM. (Options are typically 5GB, 10GB, and 100GB; select the closest value to your VRAM).
This adjustment reportedly reduces shader compilation time to mere seconds and resolves "Out of VRAM memory" errors.
While this workaround is effective, a permanent fix from NetEase Games is still pending. Until an official patch arrives, this method provides a quick solution to avoid lengthy loading screens.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.