CD Projekt RED is intensifying efforts on the much-awaited sequel to Cyberpunk 2077, as revealed through a series of job listings that offer fascinating insights into the upcoming game. A significant detail that has emerged is the decision to maintain a first-person perspective for the sequel, dashing hopes of some fans who were eager for a third-person view to see their character in action.
Image: steamcommunity.com
A job posting for a Senior Gameplay Animator emphasizes the need for expertise in crafting detailed first-person animations, with a specific focus on weapon interactions and gameplay mechanics. The absence of any mention of third-person perspectives in this and other listings indicates a firm commitment to the first-person viewpoint.
Another opening for an Encounter Designer sheds light on an ambitious feature: the "most realistic crowd system ever seen in games." This innovative system will dynamically react to player actions, fostering deeply immersive environments where NPCs engage naturally with the game world. The role requires working closely with various teams to craft complex scenarios that offer multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling to enrich the gameplay experience.
Furthermore, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it is still in the early stages of development.
Dubbed Project Orion, Cyberpunk 2 is being developed on Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed that they personally voiced some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand, adding an interesting crossover element for enthusiasts of both games.