As fans eagerly await the release of *DOOM: The Dark Ages*, many are revisiting the classic *DOOM* and *DOOM 2* games. The developers have not only resumed their work but also released a significant update for the *DOOM + DOOM 2* compilation, enhancing the technical aspects of these iconic titles and introducing exciting new features.
One of the most notable improvements is the enhanced support for multiplayer modifications. Mods that are compatible with Vanilla DOOM, DeHackEd, MBF21, or BOOM can now be seamlessly integrated into the game. Players will enjoy the ability to pick up items during cooperative play, and an observer mode has been added for those waiting to be revived. The multiplayer network code has been optimized for smoother gameplay, and the mod loader now supports over 100 mods, allowing players to customize their experience to a greater extent.
Looking ahead to *DOOM: The Dark Ages*, the developers are focusing on accessibility and customization. Players will have the option to adjust the aggression levels of demons in the game settings, ensuring a more personalized gaming experience. Executive producer Marty Stratton emphasized that the goal is to make the shooter as accessible as possible, offering more customization options than any previous id Software project.
In *DOOM: The Dark Ages*, players will be able to tweak various elements such as enemy damage, difficulty, projectile speed, the amount of damage they receive, game tempo, aggression levels, and parry timing. Stratton also reassured fans that prior knowledge of *DOOM: The Dark Ages* is not necessary to understand the narratives of both *DOOM: The Dark Ages* and *DOOM: Eternal*, making the game welcoming to both new and returning players.