In *Kingdom Come: Deliverance 2*, crime isn't just a minor hiccup—it's a pivotal aspect that can dramatically alter your gameplay experience. Whether you're caught stealing, trespassing, or even assaulting a peasant, the consequences can be severe. Let's delve into the intricacies of crime and punishment in this immersive sequel.
How Crimes Work in Kingdom Come: Deliverance 2
In *KCD2*, any action that disrupts the law-abiding world is considered a crime. The sequel boasts enhanced AI, making NPCs more vigilant and responsive to criminal activities. If you break the law, expect repercussions, whether immediately or through subsequent investigations.
The game classifies the following actions as illegal:
- Murder – Taking the life of innocent NPCs.
- Theft – Stealing from homes, shops, or unconscious NPCs.
- Lockpicking – Breaking into locked buildings or chests.
- Pickpocketing – Stealing directly from people.
- Assault – Attacking civilians or guards.
- Animal Cruelty – Harming domestic animals.
- Trespassing – Entering private areas without permission.
- Disrupting Order – Causing disturbances in towns.
Engaging in any of these activities can lead to suspicion, arrest, or even worse outcomes. The reactions of guards and villagers will vary based on the severity of your crime.
What Happens When You’re Caught?
If a guard witnesses your illicit activities, you'll be reported on the spot. Civilians can also report you, triggering an investigation. When caught, you face several options:
1. Pay the Fine
Paying a fine is the simplest way to resolve your predicament. The cost varies with the crime—petty theft might set you back a few Groschen, but murder could drain your coffers or lead to more severe punishment.
2. Talk Your Way Out
With high **Speech** or **Charisma**, you might persuade guards to let you off the hook, especially for minor offenses. However, convincing them after committing serious crimes is much tougher.
3. Run for It
Fleeing might be your only option at times. Guards will pursue you, and escaping will temporarily make you a wanted man. Returning to town later might still result in recognition unless you alter your appearance or bribe officials.
4. Accept the Punishment
If you can't pay or escape, you'll have to face the music. The severity of the punishment correlates with the nature of your crime.
How Punishments Work in Kingdom Come: Deliverance 2
Whether your crime was accidental or deliberate, be prepared to face the consequences. Punishments vary in severity, from mild reprimands to the ultimate penalty:
1. Pillory (Public Humiliation)
For minor offenses like trespassing or accidental assault, you'll be placed in the pillory for a few in-game days. This will damage your reputation, and NPCs will mock you.
2. Caning (Physical Punishment)
Mid-tier crimes like theft or assault result in caning, a public beating that temporarily reduces your health and stamina.
3. Branding (Permanent Criminal Status)
Reserved for repeat offenders or serious crimes like murder, branding marks you as a criminal. This affects how NPCs interact with you, with merchants refusing to trade and guards keeping a close watch.
4. Execution (Game Over)
The gravest punishment for the most heinous crimes, execution results in an immediate game over.
How Crime Affects Your Reputation
Your reputation in *KCD2* directly impacts how NPCs treat you. Committing crimes can make townsfolk suspicious or hostile.
How Reputation Works
Each town and faction tracks your reputation independently. A low reputation can lead to NPCs refusing to interact, trade, or offer quests. Conversely, a high reputation grants discounts, additional dialogue, and special opportunities. Guards may search you more frequently if they suspect past criminal activity. To repair a tarnished reputation, engage in community service, donate to the church, or pay off fines. This system mirrors the Honor system in *Red Dead Redemption 2*.
How to Avoid Getting Caught
The crime system is an integral part of *KCD2*, and you can use it strategically. While committing crimes isn't condoned, it's part of the RPG experience. To minimize the risk of getting caught:
- Eliminate Witnesses – Survey your surroundings before acting. If someone sees you, change your disguise immediately, perhaps by donning a hat or changing clothes.
- Commit Crimes at Night – Nighttime offers better cover, making it harder for others to spot you.
- Sell Stolen Goods Wisely – Stolen items are marked in your inventory. Avoid selling them to regular merchants; instead, find fences or black-market dealers far from the crime scene.
That's a comprehensive overview of how crime and punishment function in *Kingdom Come: Deliverance 2*.