Roblox's *Pressure* is all about mastering the art of survival against a variety of monsters. Each creature requires a unique strategy to overcome, and understanding these can help you navigate through the game's challenging rooms flawlessly. Here's a comprehensive guide on **all monsters in *Pressure* and how to survive them**.
How to Survive All Monsters in Pressure
Below, you'll find detailed strategies for defeating all monsters in *Pressure*. These creatures can appear randomly, as Node monsters with specific paths, or in designated areas like the DiVine in Oxygen Gardens. I'll walk you through the specific tactics for dealing with each monster, and highlight the cues you need to watch for so you can hide in time. Remember, **Cleithrophobia** can activate if you hide too long, forcing you out, so timing is crucial. Keep an eye or ear out for the signs of each monster listed below.
Pandemonium
When lights start flickering, Pandemonium might be on its way. Instead of rushing to hide, stand near a locker and wait for its roar. This monster will instantly kill anyone in its line of sight who isn't safely hidden. Once it's close, you'll enter a mini-game where you must keep the cursor centered as Pandemonium shakes the locker. Survive this, and you'll outlast Pandemonium.
Good People
Good People appear in rooms with dead-end doors, one of which is a Fake Door leading to an attack. To avoid this fate, consider these tips:
- **Fake Door Cues**: Approach doors closely without opening them to listen for breathing, growling, sparks, or scanlines on the navi-path sign, indicating a Fake Door.
- **Dark Rooms**: In dark settings, Fake doors' navi-path screens remain lit, while real doors stay dark.
- **HQ Message**: If HQ suggests a path without revealing the wrong one, be vigilant for Fake doors.
Eyefestation
This shark-like monster lurks in rooms with ocean views. Avoid looking outside windows to prevent eye contact, which drains your HP. Simply leave the room without gazing out to make Eyefestation despawn.
Squiddles
Dealing with Squiddles is straightforward: turn off your light if you spot them and keep your distance. They're found in dark rooms or areas darkened by other monsters. Just switch off your light and give them a wide berth to pass safely.
Locker Void-Mass
These slimes hide in lockers and can trap you, causing continuous damage. Check for purple slime before entering. If caught, you'll need another player's help to escape or face death.
Wall Dweller
Wall Dwellers emerge from walls to chase and insta-kill you. Listen for out-of-sync footsteps and turn to make them retreat. If a teammate is attacked, you can counter-attack the dweller. Baiting them out and having a teammate kill them is an effective strategy. If a roaming Node like The Angler encounters them, the dweller is killed, leaving a meat chunk for health regeneration. However, meat from player-killed dwellers won't heal.
Redeemer and Hanger
Finding the Redeemer revolver triggers a mini-game with the Hanger monster. Mash the E (Interact) button to resist its influence. Succeed, and you'll shoot the Hanger; fail, and you risk shooting yourself or being stabbed by the Hanger, losing 20 HP each time.
Candlebearers & Candlebrutes
Candlebearers can be stunned by light, but limit exposure to under 3 seconds to avoid enraging them. They're not insta-kill, so use light intermittently to slow them down. Their light turns blue when enraged. Candlebrutes, a tougher variant, are only slowed by light, not stunned, and are faster, becoming enraged after 5 seconds of light exposure.
The Angler
The Angler and its variants are common in *Pressure*. When lights flicker, hide in a locker or submerge your head in water. They spawn in rooms with lockers, and failure to hide quickly results in an insta-kill.
Pinkie
Similar to the Angler but without flickering lights, Pinkie's approach is signaled by a screeching sound. Hide in a locker when you hear it, as she only spawns in rooms with hiding spots.
Froger
Froger mimics the Angler with flickering lights and a screech. Hide promptly, as Froger will haunt rooms like the Angler and Pinkie but will return the way it came, requiring you to hide again.
Chainsmoker
Chainsmoker signals its approach with flickering lights and rattling chains. It emits green smoke before entering a room, forcing you out of lockers. Hide when your screen shakes, as this indicates its arrival, and it's one of the slower monsters.
Blitz
Blitz, the fastest variant of the node monsters, approaches with a screech and a loud roar before entering a room. Hide at the roar to evade its swift attack.
Bottomfeeder
Found in The Dredge, Bottomfeeder attacks in water. Use dry surfaces to evade it. If caught, you'll enter a mini-game, mashing Q and E (or mobile buttons) to escape, which drains your health. Winning kicks the monster away, giving you time to reach safety.
The DiVine
These tree-like monsters in Oxygen Gardens are harmless if you avoid grass patches. Stepping on grass activates them, triggering a chase and 75 HP damage if they catch you. Be cautious, as they can combine with other monsters like Eyefestation, requiring you to avoid both grass and eye contact.
**That's it for my guide on all monsters in *Pressure* Roblox and how to survive them. Don't forget to check out our *Pressure* codes for free goodies.**