In the sprawling world of Project Zomboid, traversing the map on foot is a monumental task, best left for challenge runs. Fortunately, many vehicles remain functional, and if keys are elusive, hotwiring offers a solution. This process is surprisingly simple, requiring only a few button presses, but some prerequisites must be met. While not demanding a top-tier character build, these requirements are crucial for successful vehicle acquisition.
Hotwiring in Project Zomboid: A Simple Guide
Successfully hotwiring a car allows operation as long as fuel and vehicle condition permit, even without the correct keys. However, Level 1 Electrical and Level 2 Mechanics skills are required. Alternatively, choosing the Burglar profession during character creation bypasses this skill requirement.
Hotwiring a Car: Step-by-Step
- Enter the vehicle.
- Access the vehicle radial menu (default key: V).
- Select "Hotwire" and wait for completion.
Once the prerequisites are fulfilled, follow these steps on any operable vehicle. Hotwiring is automated; upon completion, press W to start the engine. Remember that fuel levels vary, so securing gasoline is advisable.
Leveling Up Electrical and Mechanical Skills
For non-Burglar characters, skill improvement requires in-game actions:
- Electrical: Dismantle electronics (watches, radios, televisions).
- Mechanics: Remove and reinstall mechanical parts.
Books and magazines also provide skill boosts, often found in homes, shops, mailboxes, sheds, and on bookshelves. Project Zomboid server admins can directly award skill XP using the "/addxp" command (syntax displayed in the chat box).
Appropriate tools (like screwdrivers) are needed for dismantling and installation. Vehicle parts can be removed by right-clicking and selecting "Vehicle Mechanics."