Marvel Rivals: A Deep Dive into Mister Fantastic's Abilities and Gameplay
Marvel Rivals delivers a thrilling hero-shooter experience, boasting diverse gameplay and stunning visuals. The game's roster expands with each season, and Season 1 introduces iconic Fantastic Four heroes, including the versatile Mister Fantastic.
Mister Fantastic, a dualist character, excels at rapid movement and significant damage contribution. His unique ability to grapple and pull himself towards allies or enemies is central to his playstyle. His introduction is sure to significantly impact the game's meta.
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Mister Fantastic's Primary Attack
A strong primary attack is crucial for effective duelists. Mister Fantastic's Stretch Punch, a three-hit combo (two single-fist strikes followed by a two-handed strike), offers surprising versatility. The stretched arm continues to deal damage as it travels, affecting all enemies in its path, enabling area-of-effect attacks. This compares favorably to other heroes with multi-target primary attacks, such as Storm's Wind Blade.
Mister Fantastic's Abilities
Mister Fantastic possesses a range of abilities, best explored in the training room. Each ability contributes to his passive, Elastic Strength, significantly boosting his damage output when fully charged. Key stats to monitor include his health and Elasticity.
He starts with 350 health but utilizes shields for enhanced survivability. Elasticity, displayed near the crosshair, increases with each basic attack (5 Elasticity per attack), reaching 100 for maximum passive effect. Mister Fantastic has a 3-star difficulty rating, challenging beginners but readily mastered by experienced players.
Reflexive Rubber
- Active Ability
- 12-second duration
Transforms Mister Fantastic into a rectangular shape, absorbing incoming damage for the duration. Upon expiration, he unleashes the stored damage in the direction of the player's reticle.
Flexible Elongation
- Active Ability
- 3-second duration
- Generates 30 Elasticity
Grants a shield, boosting health from 350 to 425. Pulls Mister Fantastic towards a target, dealing damage to enemies or granting a shield to allies. Offers tactical flexibility, allowing for both offensive and defensive plays. Has two charges.
Distended Grip
- Active Ability
- 6-second duration
- Generates 30 Elasticity
Allows Mister Fantastic to grapple a target, offering three options: Dash (pulls him towards the target without a shield), Impact (pulls the grappled enemy towards him, dealing damage), and a secondary grapple on a nearby enemy, slamming both targets together for increased damage.
Wedded Harmony
- Team-Up Ability (requires Invisible Woman)
- 20-second duration
Heals Mister Fantastic for any lost health (no shield granted). Synergizes well with Invisible Woman, a Strategist character.
Elastic Strength
- Passive Ability
Builds Elasticity with each ability use, increasing damage output. Reaching maximum Elasticity triggers a Hulk-like transformation, significantly boosting damage and providing a substantial shield (which decays over time). Damage inactivity causes Elasticity decay.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, dealing area-of-effect damage, then bounces to repeat the attack multiple times. Highly effective against clustered enemies.
Tips for Playing Mister Fantastic
Mister Fantastic's damage mitigation and shield generation make him surprisingly tanky.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides both offensive and defensive capabilities. Shielding both Mister Fantastic and an ally before unleashing stored damage can overwhelm opponents.
Rushing Reflexive Rubber
Using Reflexive Rubber strategically, even when not immediately building Elastic Strength, maximizes his inflated state's damage and objective control. Stacking shields from Flexible Elongation before inflation can potentially reach a total health pool of 950.